If you’re a developer, then yes, you make more money for your work. Whether the developer takes the extra money or makes the game cheaper, is not really in Epic’s control.
Exactly. The publishers want to satisfy their shareholders by forcing Steam to lower their fee. Instead of just, I don’t know, release a competitor? Polish up Uplay and sell games from other developers too. Bam, fixed it.
Instead of just, I don’t know, release a competitor
And now we’ve gone full circle and came back to Valve anti-trust practices, the ongoing lawsuits and their status of near monopoly. Like, you literally cannot do that if you want to sell your games on steam too.
Yeah, if you want to sell on THEIR platform then follow THEIR rules. Like wtf?
I don’t think I’m capable of convincing you that this is anti-trust competition practice enabled by near monopoly, which is bad. You would not get such stupid rules from Epic or GoG.
I guess the only thing I can say is that be glad that current CEO of valve isn’t as bad as other CEOs, but it won’t stay like that and it feels like we’re slowly creating a monster. All corporations, without exclusions, should be kept in check
I agree there, we probably wouldn’t get those rules from GoG. But if you even for a second think Epic would not impose 30%+ fee if they had Steams market share, well, I don’t know what to tell you. Steam enforces No Advertising in games and taking active steps in forcing developers to actually optimize their games. In no universe would EA, Ubisoft, Rockstar, Epic or any other so the same. We’d have commercial breaks in our 2fps games years ago.
I’m saying that having a clear winner in an open market is not the same as them having a monopoly. Assassin’s Creed games releases on both Steam and Uplay. Same price. Same game. Same everything. Why do people still choose Steam? It’s not because they are forced to. They have the option to simply not buy it on Steam. That is why I don’t think Steam is liable.
Ubisoft wants so sell cheaper on Uplay to pull traffic there.
Why not just simply dump Steam and ONLY sell on their platform? I’d really like you to answer this question.
Ubisoft wants so sell cheaper on Uplay to pull traffic there.
Why not just simply dump Steam and ONLY sell on their platform? I’d really like you to answer this question.
Steam has major market share and it’s not a good business decision to ignore that, so publishers are forced to submit to Valve’s rules, unless they’re ready to take the loss.
In a fair world, all these publishers would likely sell cheaper on their own platforms, which is good for you, the customer, but that won’t happen with Valve setting rules, and so there is no reason for customers to make a switch, and so other platforms can’t compete.
Epic gained some traction by giving away free games, but that’s basically the best they can do.
Ask yourself - how can any other company be competitive in the current environment? How would you even go about building your own platform when the very basic thing (pricing) is basically regulated by the big guys?
If you’re a developer, then yes, you make more money for your work. Whether the developer takes the extra money or makes the game cheaper, is not really in Epic’s control.
Exactly. The publishers want to satisfy their shareholders by forcing Steam to lower their fee. Instead of just, I don’t know, release a competitor? Polish up Uplay and sell games from other developers too. Bam, fixed it.
And now we’ve gone full circle and came back to Valve anti-trust practices, the ongoing lawsuits and their status of near monopoly. Like, you literally cannot do that if you want to sell your games on steam too.
Yeah, if you want to sell on THEIR platform then follow THEIR rules. Like wtf?
Like a said in another reply, Steam has a “monopoly” because 1. Players choose it, and 2. Publishers keep selling there.
If you can’t sell your game solely on your own platform, then maybe there’s a problem with YOUR PRODUCT.
I don’t think I’m capable of convincing you that this is anti-trust competition practice enabled by near monopoly, which is bad. You would not get such stupid rules from Epic or GoG.
I guess the only thing I can say is that be glad that current CEO of valve isn’t as bad as other CEOs, but it won’t stay like that and it feels like we’re slowly creating a monster. All corporations, without exclusions, should be kept in check
I agree there, we probably wouldn’t get those rules from GoG. But if you even for a second think Epic would not impose 30%+ fee if they had Steams market share, well, I don’t know what to tell you. Steam enforces No Advertising in games and taking active steps in forcing developers to actually optimize their games. In no universe would EA, Ubisoft, Rockstar, Epic or any other so the same. We’d have commercial breaks in our 2fps games years ago.
Don’t you see how you’re accidentally proving my point here?
I see how you think I am.
I’m saying that having a clear winner in an open market is not the same as them having a monopoly. Assassin’s Creed games releases on both Steam and Uplay. Same price. Same game. Same everything. Why do people still choose Steam? It’s not because they are forced to. They have the option to simply not buy it on Steam. That is why I don’t think Steam is liable.
Ubisoft wants so sell cheaper on Uplay to pull traffic there. Why not just simply dump Steam and ONLY sell on their platform? I’d really like you to answer this question.
Steam has major market share and it’s not a good business decision to ignore that, so publishers are forced to submit to Valve’s rules, unless they’re ready to take the loss.
In a fair world, all these publishers would likely sell cheaper on their own platforms, which is good for you, the customer, but that won’t happen with Valve setting rules, and so there is no reason for customers to make a switch, and so other platforms can’t compete.
Epic gained some traction by giving away free games, but that’s basically the best they can do.
Ask yourself - how can any other company be competitive in the current environment? How would you even go about building your own platform when the very basic thing (pricing) is basically regulated by the big guys?